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With the original Xbox Microsoft launched Xbox Live, allowing shared play over the internet.A similar feature exists on the Play Station 3 in the form of the Play Station Network, and the Wii also supports a limited amount of online gaming.As the Internet started to grow during the 1990s, software was developed that would allow players to tunnel the LAN protocols used by the games over the Internet.By the late 1990s, most RTS games had native Internet support, allowing players from all over the globe to play with each other.It really is shocking how widespread this phenomenon is. The consequences for children can be very damaging..pass_color_to_child_links a.u-inline.u-margin-left--xs.u-margin-right--sm.u-padding-left--xs.u-padding-right--xs.u-absolute.u-absolute--center.u-width--100.u-flex-align-self--center.u-flex-justify--between.u-serif-font-main--regular.js-wf-loaded .u-serif-font-main--regular.amp-page .u-serif-font-main--regular.u-border-radius--ellipse.u-hover-bg--black-transparent.web_page .u-hover-bg--black-transparent:hover. It has been argued that, since the players of an online game are strangers to each other and have limited communication, the individual player's experience in an online game is not essentially different from playing with artificial intelligence players.
Although a worldwide number of male gamers still dominates over female (52% by 48%), women accounted for more than half of the players of certain games.These games, also known by their related technology as "Flash games" or "Java games", became increasingly popular.Browser-based pet games are popular among the younger generation of online gamers.Doom popularized the concept of a deathmatch, where multiple players battle each other head-to-head, as a new form of online game.Since Doom, many first-person shooter games contain online components to allow deathmatch or arena style play.